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Kailey Rogers
Kailey Rogers
3D Artist
Winter Haven, United States

Summary

A passionate rigging artist trained at The DAVE School. Proficient in studio pipeline procedures for modeling, rigging, animation, lighting, texturing, and compositing. Specializing in rigging: bipeds, quadrupeds, and hard-surface assets. Additionally, skilled in using Python and MEL for creative problem solving.

Skills

CompositingWeb Design3D Animation3D ModelingEnvironment ModelingHard Surface ModelingRiggingTexturingPhotographyanimationUnreal EditorBiped Rigginghard surface rigging

Software proficiency

Maya
Maya
Shotgun
Shotgun
Photoshop
Photoshop
Premiere
Premiere
V-Ray
V-Ray
Nuke
Nuke
Mari
Mari
ZBrush
ZBrush
Python
Python
Muse
Muse
Dreamweaver
Dreamweaver
Unreal Engine
Unreal Engine

Productions

    • Commercial / Advertisement
      NASA Launch Services Program "Common Thread"
    • Year
      2018
    • Role
      Rigging Artist
    • Company
      The DAVE School